Hi, my name is Nico Ell, I currently live near Frankfurt, Germany and have a passion for computer graphics, GPU programming and visualization. In my youth, the interest for digital art soon developed into the wish of a more generative and programmatic approach. My studies in computational visualistics helped me a lot in this, and especially the capabilities of GPUs sparked my interest.
On a high level, I do enjoy to develop software which creates something visual or enables others in their creative process. And on a low level, I want to continously improve my understanding of hardware to squeeze out the last bit of performance.
The video game industry offers such an environment where I can live my passion. However, I also see interesting challenges in many other areas including filmmaking, medical applications, augmented and virtual reality, simulation, automotive or Big Data.
Career & Education
Unreal Developer Threedy GmbH Industrial Unreal Plugin Development |
2024 - Today |
Graphics Programmer Limbic Entertainment GmbH Game Development in Unreal Engine |
2020 - 2024 |
Master Thesis Limbic Entertainment GmbH & Institute for Computational Visualistics Real-time rendering and plausible simulation of oceans |
2020 |
M. Sc. Computational Visualistics University Koblenz Personal focus on computer graphics |
2020 |
Bachelor Thesis Institute for Computational Visualistics Generation, rendering and simulation of grass and meadow |
2018 |
B. Sc. Computational Visualistics University Koblenz Computer graphics, computer vision and image processing |
2011 - 2018 |
Contact
Nico Ell nico@nicoell.dev Liebigstraße 13A 63225 Langen (Hessen) |