Park Beyond

Limbic Entertainment - BANDAI NAMCO Entertainment Europe

Park Beyond is a crazy theme park builder developed by Limbic Entertainment in Unreal Engine for PC, PlayStation 5 and Xbox Series X|S.

Contribution

  • Designed and implemented the in-house tech for gpu-driven skeletal character animation and morph targets used for thousands of park visitors.
  • Researched and developed the basic pipeline for facial animations and LipSync used in ingame cut-scenes.
  • Continued development of path system required mesh and render paths placed both on a voxel-based terrain and self-supported on struts.